16/10 - Day 23
We once again had a lot of sick people today but we have somehow managed to stay positive and push through the hardships we face.
We had our weekly catch-up meeting today were we discussed worries and issues we have to deal with as a team. It turned out to be a very valuable discussion with simple and clear solutions in sight. We are all still a bit weary about how things will turn out, but whatever the case, it will turn out to be a spactacular game, even if we do not have time to add everything we planned to add.
I spent most of the time on level design and ended up with some of the hardest puzzles the game has seen so far. I even got very positive feedback from a playtester that had tried the game out once before. This could very well be the basis of the last level in the entire game.
Even though we have been a bit unlucky with a lot of us being sick, we seem to be in a good spot right now, even though our priorities need to change a bit. There is no reason to worry just yet, so for now, we will just have to wait and see what happens.
Tomorrow I will have a meeting with the sound designers to look into what they have been working on.
That is it for now! Thank you for reading!
// Samuel Kärvemo, Lead Designer at Les Variables
We had our weekly catch-up meeting today were we discussed worries and issues we have to deal with as a team. It turned out to be a very valuable discussion with simple and clear solutions in sight. We are all still a bit weary about how things will turn out, but whatever the case, it will turn out to be a spactacular game, even if we do not have time to add everything we planned to add.
I spent most of the time on level design and ended up with some of the hardest puzzles the game has seen so far. I even got very positive feedback from a playtester that had tried the game out once before. This could very well be the basis of the last level in the entire game.
Even though we have been a bit unlucky with a lot of us being sick, we seem to be in a good spot right now, even though our priorities need to change a bit. There is no reason to worry just yet, so for now, we will just have to wait and see what happens.
Tomorrow I will have a meeting with the sound designers to look into what they have been working on.
That is it for now! Thank you for reading!
// Samuel Kärvemo, Lead Designer at Les Variables
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