7/10 - Day 16
Another week, another day working on the project.
We mostly got positive critique from today's sprint review. The teachers thought that we had gotten far with the game and that our planning was decent. They did give us some suggestions of improving our asset breakdown, which we will have to change until next week, however. We also made a promise on having at least one new level presentable on the PS4 in time fore the next sprint review.
I spent the day before noon updating the asset breakdown for having it ready for the sprint, while I spent the remainder on the day updating the GDD on the afternoon. There is still a lot of documentation that needs to get included before the end of the week, so I will probably need tomorrow as well to continue working on it, which might take the whole day.
I feel that we are in a good spot right now and that we all are especially good at communicating with one another. If we keep this up, we might end up with the best game we have ever worked on.
That is all for today! Thank you for reading!
We mostly got positive critique from today's sprint review. The teachers thought that we had gotten far with the game and that our planning was decent. They did give us some suggestions of improving our asset breakdown, which we will have to change until next week, however. We also made a promise on having at least one new level presentable on the PS4 in time fore the next sprint review.
I spent the day before noon updating the asset breakdown for having it ready for the sprint, while I spent the remainder on the day updating the GDD on the afternoon. There is still a lot of documentation that needs to get included before the end of the week, so I will probably need tomorrow as well to continue working on it, which might take the whole day.
I feel that we are in a good spot right now and that we all are especially good at communicating with one another. If we keep this up, we might end up with the best game we have ever worked on.
That is all for today! Thank you for reading!
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